L'Hameçon is a music composition and sound design studio for interactive media based in Montreal. Founded by composer and video game aficionado Leandre Monette, L'Hameçon provides a unique approach by defining audio as a powerful creative tool for any production. Authentic and highly qualified, our team favours a climate of collaboration, which facilitates the creation of fully customized products.
Our core values
Creativity Authenticity Rigor Commitment Communication
About the founder
Léandre is deeply passionate about music. He holds a Bachelor's degree in Music Composition from the Université de Montréal where he acquired writing skills which enable him to create freely in any musical style. His love for interactive media led him to combine his passions and pursue a career uniting both fields. His entrepreneurial skills drove him to create l’hameçon, an innovative service at the heart of the video game capital. His great communication skills, his leadership and his creativity make him a valuable partner for any project.
Interactive, generative and dynamic musical scoring in any style, Complex musical structures that match the events generated by the media.
Custom built sound design made from field and studio recorded assets.
In-engine integration and audio middleware implementation for any platform. We work with Wwise, FMOD, Unreal, Unity, and more.
Diver City /
COMING SOON ..
Playcraft : SFX and music Shipped !
l’hameçon is happy to wrap the audio of his latest game called Playcraft. This MMO sandbox project made by Bebop Studios is a game where you can create your own game ! You can download it on steam by following this link !
Traineeship @ Gameloft MTL
Léandre had the opportunity to visit the Gameloft Audio studios last july 2018. He spend around 4 hours with an intern composer and a sound designer to assimilate their workflow and techniques. A special thanks to Pascal Dion, Scott Shaw, Philippe Boucher and Ulrich Frantz who made this experience unique and rewarding.
Minors @ E3 2018
Minors, a game made in 10 weeks for the 2018 Ubisoft Game Lab, as been the grand winner of the ESAC College Competition. The prototype was declared the best over 20 projects submitted this year and has been invited to showcase at 2018 E3 Expo in L.A California.